![]() ![]() But consider, the Tzeentch early campaign is not particularly strong, while Kairos is really OP. Hard snares are always good while the stalk only makes positioning and escape easier, but it doesn't always help kill the enemy more efficiently.Īs the premier spellcaster, it would be the most straightforward to barrel down the magic line, getting access to flashy magic and Greater Arcane Conduit within level 9. If I had to choose, take the Gaze of Fate. They aren't unique to Kairos, Exalted Lords of Change have access to them as well, and I don't feel Kairos synergizes the most with these two bound abilities so they can take a backseat. ![]() Gaze of Fate and Hidden in Time can be delayed, but you'd eventually want to take them. The personal line can be taken gradually, coordinated with access to heroes or Lords of Change to maximize its effectiveness. TLDR: I'll prioritize the missile resist and fragments. These cutoff points will form the basis of how I plan out the level of Kairos. Level 11 - All the fragments (used to unlock new spells and spell passives) Level 10 - Hidden in Time (2 uses, stalk and unspottable for a decently long time) Level 7 - Invulnerable through Fate (10% missile resist) Level 7 - Gaze of Fate (3 uses, -40 MA single target hex, hard snare) Generally speaking you take them when they become available, but there are many ways to go about it, especially with Kairos. For most legendary lords there are certain skills gated behind specific levels, mostly so they don't become too OP too quick. ![]()
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